Interview #2 with a Roblox Architect
Level 6- Nine Tailed Fox
Welcome Avatar ! As you know the Nine Tailed Fox has been unleashed, I’ve started to do Interviews with many great historians of Roblox. These range from creators who’ve made millions, to clanners who have changed the entire clan world, to simply entering the mind’s of architects and developers.
Some shorter Interviews will be posted in Threads, while the longer and more detailed ones will be posted here. In order to compile the threads I’ll likely create a pinned tweet soon.
Paid substack members now have access to the worlds first and only place that offers direct interviews with these Roblox Creatives, you won’t find such interviews taking place anywhere else. So Enjoy !
Q: Where did it all start?
A: TRA's Fort Pwnage. I think that's the first experience I had on it. As a little kid it was pretty cool to hop top of the gate and mow people down with a machine gun. Not really the most meta-friendly thing in the world, but it was fun at the time lol. I went all the way up to Major/Military Police at one point and TRA wasn't doing too hot so I pushed through some reforms that really benefitted the clan but it was forever ago. Even if I didn't get the recognition for it, it definitely kickstarted my leading career and I'm really glad it happened.
1) Q: What would you have considered the most fascinating experience during your time leading clans to greatness?
A: Definitely how the meta has changed and evolved over the years and the variety of different strategies that have come from it. In the early days of clanning it was a lot more focused on swords or CQC because people couldn't aim, and bases were a lot bigger and pretty bland as a result. Fast forward to today and you have many different types of forts and raid systems (i.e. bombs, ticket-based domination) that we didn't have in the beginning. It's also really cool to analyze the "political" side (if you can even call it that). Similarly to the real world and their governments, each clan has a different set of morals and policies and how they operate, especially on different topics such as handling cheaters and elitism. It's really cool to see how vastly different and unique every clan is, even if most people don't really see it that way.